Yu-Gi-Oh! VRAINS – 53 Review!

by Dimas Adiputra
Last Update: 25 May 2018 08:21:51
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Infiltration into the Link VRAINS restricted area is continued. While Playmaker is playing cat and dog with Blood Sepherd, Ghost Girl and Blue Angel enter the restricted area also. Akira Zaizen, Blue Angel’s brother ask Ghost Girl to search the remaining Ignis in the other world beyond the restricted area. The possibility is high that the other Ignis (besides Ai and Flame) are there since Bohman goes to that area when escaping from Playmaker in several episode before this. However, not only Ghost Girl, Blue Angel also go there together because she felt responsible to help her own brother. Btw, is it just me? I just know that Ghost Girl name is Emma from this episode. The name is so mature, really suitable for her <3.

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Blue Angel is charismatic duelist who has fame because of that. Therefore, she disguise her appearance when going to the Link VRAINS restricted area become short hair and so on. The comfort side of the virtual world is easy to change one’s appearance, don’t you agree? I personally do not like this appearance of her. The usual one is too flashy I agree, but this one is too simple. If only the hair is a bit long. I will be more than happy to be slapped by her hair. Anw, she disguise herself so if someway somehow they got caught or exposed, the Blue Angel identity is still protected. Also, Ghost Girl called her Blue Girl haha.

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Playmaker stop playing cat and dog with Blood Sepherd. They are dueling now! Blood Sepherd went first and summon a drone and set one card. His AI is very noisy who tell him anything that it might now outloud such as the analysis of Playmaker’s move next turn. The AI tells that on this condition Blood Sepherd might lose if playmaker summon shootingcode talker and attack with it. It is clearly a bluff hahaha. I am also sure Playmaker realize that this is just a bluff and  a trap to lure him doing something. However, Ai believes the bluff and got called as a dumb hahaha.

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Playmaker still do the exactly same play predicted by the AI (Summon shooting code and enter the battle phase to end the game super quickly). I think he do that so willingly to see opponent’s play style. Blood Sepherd then activate trap card to capture Shooting code which make it cannot be used as link material and cannot be tributed. Playmaker end his turn and then on Blood Sepherd turn, a link 3 monster was summoned. Effect is unknown but it can beat Shootingcode talker for sure with its 2400 attack point.

Continue to next week guys. Into the VRAINS!!

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